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Inuit (Eskimo) Games from the Canadian ArcticNuglutang.
This used to be a very
popular game of sharing played particularly during the months
of darkness. In it a spindle-shaped piece of caribou antler
with a hole drilled through it is hung above the players'
heads so that it dangles at about shoulder height. The players
stand around the target holding sharp rods, something like
shortened pencils but made out of bone. Each person
then tries to push the tip of his rod into the hole in the
target, all at the same time. This sets the target swinging
all over the place. The first person to place his rod in
the target in the "winner" and puts up as a
stake anything he wishes that has value, such as a harpoon
head or knife, and retires from the play. The second winner
assumes ownership of the first stake, but in turn replaces
it with another. The game continues this way until the lone
last player manages to nail the target. The game is then
finished, he does not have to replace the stake. Thus the
only
person to "lose" anything (in our terms) was the
first "winner," and the only one to win anything
was the last "winner" (loser?).
This game was played amid peals of laughter, and many excess
goods were exchanged.
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Blanket Toss.
Originally
a large durable blanket was made by sewing together several
walrus hides. The blanket was about 10 to 12 feet wide. One
player would sit or stand in the middle of the blanket, and
a group of twenty or thirty players would spread out around
the blanket and catapult the middle person high into the air.
The blankets used today are large
circular canvas structures with a heavy rope intertwined around
the edge for a secure grip. This forms something like a very
large circular trampoline, propeeled by the power of the people
cooperating around the edge.
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Muk (Silence).
This game centers around
laughter. Players begin by sitting in a circle. One player
moves into the middle of the circle. He then chooses another
player, who must say "Muk" and then remain silent and straight-faced. The person in the middle uses comical expressions and gestures to try to "break the muk." The
player to break the muk is dubbed with a comical name and replaces
the person in the middle.
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Kaipsak (Spinning Tops)
This
was a favorite amoung Inuit children. Each child, in turn,
would spin his top and then race outside the icehouse, run
around it, and try to get back in before the top stopped spinning.
In the wintertime children would becomes the tops themselves
by sittong on a block of ice and being
spun around by the other children until they became too dizzy
to stay in the seat. The next "rider" would then
take a turn. The children would occasionally hook up one of
their dogs to a block of ice and have a whirl. Lots of fun.
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Eagle Carry.
In what used to be called the Spread Eagle Carry, now referred to as the Airplane Carry, one person lays face-down with arms stretched out
straight. Three carriers pick him up, two by the wrists and one by the ankles, and carry him as far as possible before he collapses. The eagle is carried slowly, usually about a foot or two off the ground, and lowered
gently as he begins to collapse. In this game, all of the birds smile before taking off, and most of them smile after landing. Crash landings can sometimes retard bird smiles but do not seem to inhibit laughter from the
rest of the flock.
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Dog Sledge
When speaking of Inuit children, Samuel King Hutton, an early explorer, wrote,
For sheer merriment there is nothing to beat the sledge game without dogs, when six or seven of the boys slip the harness on their own shoulders and race away with the sledge, wheeling this
way and that at the command of their driver. They enter most heartily into the fun, crossing from one place to another in the team, just as dogs do, snapping and yelping and whining and tugging to
be on the move every time the driver calls a halt.
A similar kind of game can be played with toboggans, on modern snow sleds, or on a floating mattress in shallow water. A variation that can be played in a gym involves the use of a dolly or a four-wheeled scooter and
a thich rope. One child (the driver) sits, kneels, or stands on the sledge (dolly), and three or four others grasp the rope, thereby becoming sledge dogs. To slow the game down to a walk or safe trot, the dogs' vision can
be impaired by flopping a large brown paper bag over their heads. They can see down (and perhapse to the side) but not straight ahead. The driver directs the dogs through the course (around a series of marker
cones). For younger children this same concept can be tied into Christmas activities with Santa and his reindeer.
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